Hi guys, I am new to curated a challenge and this will be my first challenge ever. I am a big fan of One Piece anime and I know a lot of you guys also are. I have join a few challenges that punished us out of the challenge whenever we relapse even once. So I come out with a this challenge model that will be beneficial in a long run. This One Piece Challenge is target to be a long game and not just 2 or 3 months, this can even be a new world to explore. So without any words, lets start the tutorial
KAIZOKU
- Kaizoku is PIRATE in English, and players will become a pirates in this game. Players need to choose a character in One Piece to start the game. BUT it is NOT COMPULSARY to be a pirates character, you also can choose Marine, Revolutionary Army, King, Princess, Chef or even a Celestial Dragon, up to your choice as long as it is a One Piece Character.
GAMEPLAY
Just as other challenges, the goal is NO RELAPSE.
BOUNTY
Each kaizoku will be given a Bounty in a form of Beri that will be updated each week on Sunday. This Bounty can be earned by this activity :
- Check In Daily
- Duel
- Participate in an Event (War, Rescue, Island Conquer, etc)
This activity also will be updated by time as the challenge progress.
The purpose of Bounty is as an indicator of player’s Strength, act as a point that enable a player to raise their Rank and participate in certain Event.
For Example, there will be an event to compete for YONKO spot that only be participated by 3 Billion Beri only.
CHECK IN
For each Check In, the player will be nominated certain amount of bounties. However, do note that bounties only awarded ONCE per check in. So in a case that a player forgot a check in, they wont receive any bounties for that day and not redeemable.
DUEL
Every day, a player can announce a duel with any of the players he/she want, and the opponent will reply with confirmation whether they accept or not. There are two cases here :
- If the opponent accept, duel is on and the rule will be explained below.
- If the opponent reject, the opponent bounties will be reduced a little.
Rule
- Duel will announced by Admin and the players will fight for no relapse for SEVEN DAYS
- Duel can be initiated only with an opponent in their bounties’ range. (For example, 20 Million Beri can duel with 30 Million Beri But Not a 3 Billion Beri)
- Winner will gain significant amount of bounties (Loser’s bounties/3)
- Loser will lose significant amount of bounties (Winner’s bounties/2)
- In an event of Draw, both will gain bounties
EVENT
Last but not least, Event that will be initiated from time to time according to the One Piece storyline and initiation admin. There will be Event like War, Island Conquer, Rescue Mission, Spot Coronation for Yonko, Shichibukai, Admiral and even more. All of this will have a bounties limitation so players need to work harder to raise their reputation.
TIMELINE
- Great Era Of Pirates
- Nakama Is A Journey
- Road To Grandline!!
- Grandline’s Hell Create Strong Army
- Sabaody Utopia (Rest)
- New World’s Menace
Each of the timeline will be explained when the time come. As the next timeline start, the previous batch will start their next timeline. For example if Batch 1 reach Nakama Is A Journey, Batch 2 will start their Rookie Bloom.
RELAPSE
In an event of relapse, that player’s bounties will be reduce a lot (Just like a loser in DUEL) BUT he/she will not out of the challenge. The player still alive, just beaten and need time to recover, then will comeback with their crew. If the pirates join an event, they will be out from that particular event. There are No Death in One Piece, unless give up! (Or execution, F**K Akainu! )
So if you guys interested to join, drop down your name, invite code and One Piece Character
LETS SAIL TO THIS FREEDOM LAUGH TALE!!